Publisher: Eidos Interactive
Developer: Iomo / Infospace
Genre: Puzzle, Logic
Game Platform: Mobile
Release Date: July 3, 2006
Lara's back, and this time she's faced with her most taxing adventure to date. The plucky explorer must use her logical skills to complete a series of addictive puzzles based on the Tomb Raider: Legend story. During this Journey she will encounter deadly traps, darkened tombs and complex ancient locking mechanisms; all of which must be tackled under severe time constraints.
In 'Trapped' Lara must manoeuvre gems in order to disarm the surrounding traps and continue. Each quad should contain one of each colour gem, as should each row and column.
'Illumination' places the adventurer in a darkened tomb; Lara must manipulate light using splitters, double sided mirrors and teleports in order to light the way ahead.
Finally, 'The Vault' is a complicated ancient lock which must be deciphered. Match either colour or symbol to that of the centre rune to disperse each rune to its corresponding storage sphere and solve the puzzle.
This game sees Lara use all her puzzle-solving skills to complete a series of problems aimed at casual gamers. Three puzzle styles in one game: one with a 'Sudoku' influence, one involving light & mirrors, one matching runes & symbols. These puzzles follow themes in the console/PC blockbuster release Tomb Raider: Legends. Linking cut-scenes featuring Lara tie the puzzle elements together & give a sequential storyline. Background animated graphics add to Tomb Raider theming. Puzzles get progressively harder; time bonuses are given for good puzzle-solving. Unlocked puzzles remain available for repeated play.